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User Manual for Boris FX Continuum 11 Textures Unit Click to enlarge the picture
Contents of the user manual for the Boris FX Continuum 11 Textures Unit
- Product category: Video Editing Plug-Ins Boris FX
- Brand: Boris FX
- Description and content of package
- Technical information and basic settings
- Frequently asked questions – FAQ
- Troubleshooting (does not switch on, does not respond, error message, what do I do if...)
- Authorized service for Boris FX Video Editing Plug-Ins
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User manual for the Boris FX Continuum 11 Textures Unit contain basic instructions
that need to be followed during installation and operation.
Before starting your appliance, the user manual should be read through carefully.
Follow all the safety instructions and warnings, and be guided by the given recommendations.
User manual is an integral part of any Boris FX product,
and if it is sold or transferred, they should be handed over jointly with the product.
Following the instructions for use is an essential prerequisite for protecting
health and property during use, as well as recognition of liability on the part of the manufacturer
for possible defects should you make a warranty claim. Download an official Boris FX user manual in which you will find instructions on how to install, use, maintain and service your product.
And do not forget – unsuitable use of a Boris FX product will considerably shorten its lifespan!
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Product description The Boris FX Continuum 11 Textures Unit is a collection of texture filters. It lets you create resolution-independent organic backgrounds, caustics, and surfaces. Most of the filters can function as a filter on a layer or generate a complete surface. Some of the filters also feature a built-in PixelChooser with integrated Mocha planar tracking that allows for greater control over which areas of the image the filter should affect. The Textures Unit is a multi-host plug-in compatible with Adobe, Avid, Resolve, Vegas Pro, and Nuke. It can be used in all host applications at the same time as long as they are on the same computer. - Key Features
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- Built-in presets
- On-screen control widgets
- FX browser (not supported in Apple hosts)
- PixelChooser matte and masking system with integrated Mocha planar tracking for select filters
- Hardware acceleration (OpenGL/OpenCL) for select filters
- Multi-processor (SMP) and multi-core (CMP) support
- Beat Reactor for audio-generated VFX
- Support for Adobe host native mask shapes
Filters - Rays
- Rays creates a ray burst effect. It is comprised of two discrete elements, the rays and the glow. The filter provides controls for adjusting each element individually. The rays can be composited over the source image, or you can generate a completely synthetic image.
- Brick
- The Brick filter is a versatile generator of tiled surfaces with realistic texture and lighting controls.
- Cloth
- Cloth creates a texture resembling tightly-woven fabric.
- Clouds
- Clouds is a realistic clouds generator. Three different types of clouds automatically animate using the Direction, Angle, and Speed you set without using keyframes.
- Fractal Noise
- Fractal Noise creates a simulated marble texture.
- Granite
- Granite simulates the appearance of granite or another type of mottled stone.
- Mixed Colors
- The Mixed Colors filter produces a color noise map.
- Noise Map 2
- Noise Map 2 uses a 3-dimensional Noise Map to generate auto-animating monochrome textures for use as backgrounds, mattes, or alternate sources to control other filters. The filter generates multiple layers of noise and superimposes them to produce the output texture. The biggest difference between Noise Map 2 and many other noise map filters on the market is Noise Map 2's ability to use an alternate layer or synthetic shape to modulate various aspects of the mapping. Pushing points around in the "Noise Space" based on modulation settings produces a lot of interesting textures.
- Caustics
- Caustics can be used to simulate the effect of light refracting through a surface of water and projected onto a surface (like moving water ripple reflections on a pool bottom). You can use this filter to create many types of effects where rays emanate from a point and are reflected or refracted by a curved surface. For example, you can use this filter to generate moving plasma fields, smoky particle effects, waves in a pool, and animating geometric patterns.
- Reptilian
- The Reptilian filter produces a texture resembling a scaly or spotted animal skin.
- Rock
- The Rock filter is a realistic rock generator.
- Stars
- Stars is an auto-animated star generator which can composite stars over a sky color or an image layer. It provides control over the size, density, movement and color of the stars, and allows you to add galaxies. Stars can also use the alpha channel in any other layer as a map layer, allowing you to create skies in which stars fill a pre-composed image or logo.
- Steel Plate
- The Steel Plate filter creates a textured plate of steel generator.
- Veined Marble
- Veined Marble is similar to BCC Granite, but produces a texture with more pronounced "veins" and offers more controls for customizing the effect.
- Weave
- Weave produces a texture resembling a very loosely-woven fabric, such as burlap or gauze.
- Wood Grain
- The Wood Grain filter creates the appearance of a solid piece of wood.
- Wooden Planks
- The Wooden Planks filter simulates a surface covered in wooden boards, similar to a wood floor.
Table of Contents
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Technical parametersBoris FX BCTEXTURES Specs | | | Delivery Method | Download | | Version | Standard | | Number of Users Supported | 1 | | | | VRAM Requirement | 1 GB (Minimum) 2 GB (Recommended) |
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