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User Manual for Boris FX Sapphire 11 Lighting Unit Click to enlarge the picture
Contents of the user manual for the Boris FX Sapphire 11 Lighting Unit
- Product category: Video Editing Plug-Ins Boris FX
- Brand: Boris FX
- Description and content of package
- Technical information and basic settings
- Frequently asked questions – FAQ
- Troubleshooting (does not switch on, does not respond, error message, what do I do if...)
- Authorized service for Boris FX Video Editing Plug-Ins
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User manual for the Boris FX Sapphire 11 Lighting Unit contain basic instructions
that need to be followed during installation and operation.
Before starting your appliance, the user manual should be read through carefully.
Follow all the safety instructions and warnings, and be guided by the given recommendations.
User manual is an integral part of any Boris FX product,
and if it is sold or transferred, they should be handed over jointly with the product.
Following the instructions for use is an essential prerequisite for protecting
health and property during use, as well as recognition of liability on the part of the manufacturer
for possible defects should you make a warranty claim. Download an official Boris FX user manual in which you will find instructions on how to install, use, maintain and service your product.
And do not forget – unsuitable use of a Boris FX product will considerably shorten its lifespan!
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Product description Boris Sapphire 11 Lighting Unit enables you to simulate natural and synthetic lights. The Lighting Unit is a multi-host plug-in compatible with After Effects, Premiere, Media Composer, and several OFX applications. It can be used in all host applications at the same time as long as they are on the same computer. Version 11 adds an integrated Mocha planar tracking and masking feature, which can be launched right from most of the included effects to create and track a mask. This tool offers multiple ways of applying masks, including simple isolation and full rotoscoping. Note: This upgrade is valid for existing owners of Sapphire 10 Lighting Unit, the previous version. Effects - Glow
- Generate natural, organic light from the brighter areas of your video.
- GlowDarks
- Areas of the source clip darker than the given threshold are blurred and combined with the input clip to give a deep smoky look.
- ZGlow
- Glows areas of the source clip with varying widths depending on the depth values from a ZBuffer input.
- EdgeRays
- Generate high-quality beams of light that emit from the edges of objects within your video footage.
- LensFlare
- Generate photorealistic and stylized lens flares or build your own custom flare.
- LightLeak
- Render sheer, abstract patterns of color that simulate light leaking through gaps in a camera body.
- Flashbulbs
- Simulates lots of flashbulbs going off, like a stadium scene with many small flashes or celebrity red carpet with a few large flashes.
- Rays
- Generate high-quality beams of light that emit from the brightest parts of your footage.
- Glare
- Composite halos and glint rays into your video by detecting the brightest areas of the frame.
- Glint
- Generate star-shaped glimmers in brighter areas of your video.
- EmbossDistort
- Emboss or concave your video by using a custom relief map. Create large, bold, bumpy distortions or thin, glassy indentations.
- EmbossGlass
- Emboss or concave your video using a custom relief map while adding a vibrant chroma distortion.
- EmbossShiny
- Emboss or concave your video using a custom relief map while adding lighting effects to bring out highlights, reflections, and shadows.
- SpotLight
- Highlight a specific area of your footage with a range of harsh and soft spotlights.
- BokehLights
- Generates random, defocused lights that move around the screen.
- GlowRings
- Generates glows of colored rings around the areas of the source clip that are brighter than the given threshold.
- GlowRainbow
- Generates rainbow-colored glows based on the distances from the edges of the source input.
- GlowEdges
- Creates glowing light from the edges of the source clip. This differs from the default Glow in that small or thin objects generate as much glow around their edges as large objects. Also, the glow colors are not affected by the colors of the source clip.
- Streaks
- Creates motion blurs in the bright areas of the source causing streaks between the From and To transformations. This can be used to create an extended film exposure effect or simulate soft beams of light.
- GlowOrthicon
- Darkens the source clip at areas that are brighter than the given threshold to give an 'orthicon' or 'dark glow' look.
- GlowDist
- Generates glows based on the distances from the edges of the source input. Any edges in the input image where the brightness crosses the given threshold value will generate an equally bright glow into the darker side of the edges.
- GlintRainbow
- Generates star-shaped, rainbow-colored glints at locations where the source clip is brighter than the threshold.
- GlowNoise
- Generates glowing light from areas of the source clip that are brighter than the given threshold. The glows are also attenuated by a solid noise texture to give them a noisy or grainy effect.
Table of Contents
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Technical parametersBoris FX Sapphire Lighting Unit Specs | | | Delivery Method | Download | | Version | Upgrade | | License Type | Perpetual License | | Number of Users Supported | 1 |
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