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User Manual for Focal Press Book: Building Interactive Worlds in 3D: Virtual Sets and Pre-Visualization for Games, Film, & the Web Click to enlarge the picture
Contents of the user manual for the Focal Press Book: Building Interactive Worlds
- Product category: Post Production Training Focal Press
- Brand: Focal Press
- Description and content of package
- Technical information and basic settings
- Frequently asked questions – FAQ
- Troubleshooting (does not switch on, does not respond, error message, what do I do if...)
- Authorized service for Focal Press Post Production Training
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User manual for the Focal Press Book: Building Interactive Worlds contain basic instructions
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Product description Provided by third party: In Building Interactive Worlds in 3D readers will find turnkey tutorials that detail all the steps required to build simulations and interactions, utilize virtual cameras, virtual actors (with self-determined behaviors), and real-time physics including gravity, collision, and topography. With the free software demos included, 3D artists and developers can learn to build a fully functioning prototype. The book is dynamic enough to give both those with a programming background as well as those who are just getting their feet wet challenging and engaging tutorials in virtual set design, using Virtools. Other software discussed is: Lightwave, and Maya. The book is constructed so that, depending on your project and design needs, you can read the text or interviews independently and/or use the book as reference for individual tutorials on a project-by-project basis. Each tutorial is followed by a short interview with a 3D graphics professional in order to provide insight and additional advice on particular interactive 3D techniques-from user, designer, artist, and producer perspectives. Table of Contents
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Technical parametersFocal Press 9780240806228 Specs | | | Title | Building Interactive Worlds in 3D | | Author | Gauthier Jean-Marc | | Release Date | 2005 | | Total Number of Pages | 446 |
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