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User Manual for Focal Press Book: The GameMaker Standard Click to enlarge the picture
Contents of the user manual for the Focal Press Book: The GameMaker Standard
- Product category: Post Production Training Focal Press
- Brand: Focal Press
- Description and content of package
- Technical information and basic settings
- Frequently asked questions – FAQ
- Troubleshooting (does not switch on, does not respond, error message, what do I do if...)
- Authorized service for Focal Press Post Production Training
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User manual for the Focal Press Book: The GameMaker Standard contain basic instructions
that need to be followed during installation and operation.
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Follow all the safety instructions and warnings, and be guided by the given recommendations.
User manual is an integral part of any Focal Press product,
and if it is sold or transferred, they should be handed over jointly with the product.
Following the instructions for use is an essential prerequisite for protecting
health and property during use, as well as recognition of liability on the part of the manufacturer
for possible defects should you make a warranty claim. Download an official Focal Press user manual in which you will find instructions on how to install, use, maintain and service your product.
And do not forget – unsuitable use of a Focal Press product will considerably shorten its lifespan!
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Product description Provided by third party: This book teaches students and entry-level novices how to create games using the GameMaker engine. Readers will quickly hone their design skills with tutorials that are written so that beginners can quickly start building games while also providing lessons on how designers can ?level up' and add advanced options to their games. Readers will also have access to a website containing all the assets and resources to create their games, including sprites and animations, walk-through video tutorials of each lesson and music composed by professional musicians. Also provided are rubrics for instructors to use when grading student work or for readers learning on their own to evaluate their own work. - Key Features
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- Beginners may wish to work straight through the book completing all three levels of each chapter or focus solely on the beginning levels first and then working through the book a second time to master the more advanced skills
- Each chapter includes tutorial walkthroughs of game creation as well as video tutorials for each chapter
- Readers will be shown how to make recognizable mini-games in each chapter, building on their skills as they progress
- Includes coverage of user interface options and GML code
- This book uniquely shows ways in which students can make money from their games and answer the question, "Do people ever use GameMaker to create 'real games'?"
Table of Contents
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Technical parametersFocal Press 9781138856974 Specs | | | Type | Reference book | | Category | Creativity software | | | | Title | The GameMaker Standard | | Series | Focal Press Game Design Workshops | | Author | Howell Andrew, Vinciguerra David | | Release Date | December 2015 | | Total Number of Pages | 276 |
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