User Manual for Focal Press Book: Holistic Game Development with Unity: An All-in-One Guide to Implementing Game Mechanics, Art, Design, and Programming Click to enlarge the picture
Contents of the user manual for the Focal Press Book: Holistic Game Development
- Product category: Post Production Training Focal Press
- Brand: Focal Press
- Description and content of package
- Technical information and basic settings
- Frequently asked questions – FAQ
- Troubleshooting (does not switch on, does not respond, error message, what do I do if...)
- Authorized service for Focal Press Post Production Training
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Product description Provided by third party: The independent developer has ascended, and the new business model demands agility. You have to be able to work on all aspects of game creation, and your team's game will publish directly to platforms like Android, iPhone, and Facebook. You'll use Unity, the hottest game engine out there, to do it. In order to earn your place on the elite development team, you must master both sides of the development coin: art and programming. Holistic Game Development with Unity is an authoritative guide to creating games in Unity. Taking you through game design, programming, and art, Penny de Byl uses a holistic approach to equip you with the multidisciplinary skills you need for the independent games industry. With this book, you will master essential digital art and design principles while learning the programming skills necessary to build interactivity into your games. The tutorials will put these skills into action. The companion website offers: source code for completed projects from the book, art assets, instructional videos, a forum, author blog and lesson plans and challenge questions for professors. Examines art and programming in unison-the only one-stop shop for individual developers and small teams looking to tackle both tasks. - Key Features
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- Examines art and programming in unison-the only one-stop shop for individual developers and small teams looking to tackle both tasks
- Teaches, using proven, step-by-step tutorials, how to design and structure and entire game in Unity with art assets created in Blender
- Presents a gentle introduction to essential 2D and 3D mathematical and physics concepts
- Provides a portfolio of reusable game mechanics
- Companion website offers source code for completed projects featured in the book, art assets, instructional videos, author blog, and discussion forum, as well as lesson plans and challenge questions for professors
Table of Contents
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Technical parametersFocal Press 9780240819334 Specs | | | Type | Reference book | | Category | Creativity software | | | | Title | Holistic Game Development with Unity | | Author | Penny de Byl | | Release Date | November 2011 | | Total Number of Pages | 490 |
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